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Method to generate a sound / noise - synthesis works on the basis of arranging modules or components with simple musical functions like [[Oscillator]], [[Filter]], [[Amplifier]] etc. | Method to generate a sound / noise - synthesis works on the basis of arranging modules or components with simple musical functions like [[Oscillator]], [[Filter]], [[Amplifier]] etc. | ||
-> see [[Synthese]] | *-> see [[Synthese]] | ||
*-> [[Sound_Synthesis]] | |||
* [[Phase Distortion]] ([[Phasenmodulation]]) | * [[Phase Distortion]] ([[Phasenmodulation]]) |
Version vom 27. November 2007, 00:06 Uhr
Method to generate a sound / noise - synthesis works on the basis of arranging modules or components with simple musical functions like Oscillator, Filter, Amplifier etc.
- -> see Synthese
- -> Sound_Synthesis
* Phase Distortion (Phasenmodulation) * Physical Modeling (Physical Modelling) * Waveguide synthesis * Wavetable synthesis * FM synthesis * Crossmodulation / (oszillator based) * Waveshaping * Karplus strong * Granular / graintable / Timeslice - synthesis Variphrase etc. * Resynthese * Neuronal synthesis neuronale netze * Wavesequencing (Wavestation) * Vector synthesis * Sampler / sampling - ("Rompler") - PCM * Additive synthesis * Subtractive synthesis (the most common synthesis) * Modular: not really a synthesis but a structure of synths allowing lots of synthesis methods / open
Synthesis [1]